I will use this thread to post about my project that I’m currently working on!
Project Shinrin( still thinking of a name ) will be a turn based strategy rpg game, yay, another one!
I’ve been inspired mostly by XCOM and Fire Emblem, and I will combine different elements of those games. But with maybe more dynamic attack abilities like a CRPG like Divinty Original Sin
I’m still looking for an art style but I’ll probably go with something stylized with materials. So not necessarily hand painted.
I’ll keep the setting of the game under wraps for now But you will probably be able to make guesses as I post more.
So, for the actual progress. I’ve been working on this for few months now, only during the weekends though. I do everything alone at the moment and I use blueprints. In the near future I’ll look to convert some of my parent classes to c++ so that I can create c++ functions for them. Everything you see in the video in terms of art are obviously placeholders, just saying
This is a video from earlier this week.
It’s late right now so I probably forgot to mention some things. I will also update this first post in the future so that it is actual with the progress.
If you have any questions or remarks, shoot