Project renders wrong colors when running on smartphone device

Hello, I’m developing a project in UE 5.0.3, project looks correct when running in the editor, as a packaged .exe and as a packaged .apk when run on Oculus Quest 2, but trying to run it in a smartphone results in the wrong colors being rendered as can be seen in the screenshots below:



Any idea what could be causing this or suggestion for a fix?
Thanks.

I am having this same issue, 5.0.3 as well. Did you ever find a fix?