Hey there. I ported my game project from UE 5.4.4 to 5.5.4, and for some reason, the engine crashes every time I try to save anything. I can edit everything in peace, I can even run the game if I fix all the bugs in blueprints. But I can’t save anything. The engine crashes even when I try to autosave. I’ve tried disabling third party plugins - it doesn’t help. I tried fixing all errors in blueprints first and then save - it doesn’t help. I tried making only 1 change and saving - the engine still crashes. I have absolutely 0 idea what this could be from.
Maybe someone has encountered something like this and found a solution? I can provide the necessary data, upon request. Thanks in advance for your help.
Update: project crashes, when I am trying to save player character blueprint. I’ve tried to reload asset, tried to delete whole logic in it, tried to make a duplicate and save it - none of it worked.
Error when crashing: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000050
I’ve tried to find this error, found out that it can be caused by graphics driver or GPU, so I updated driver for my rtx 2060, restarted PC, and error didn’t go away.