Introductory blah blah blah…
Lets cut to the chase
About: 6 months in development , Project PI aims to create a 3D, topdown, low-poly, comic-book style open world detective game, built in the unreal engine.
Setting: The game is set in an alternate history 1920’s with a mix of noir and retro-futurist vibe (think dieselpunk, but with electricity), in a crime-infested metropolis on the brink of crisis, where the protagonist is hired to solve a series mysteries, some of which are linked together to form an overarching plot. The details are yet to be worked out, hopefully by a skilled writer.
5 Artists, 1 Programmer, 1 Level Designer, 1 Sound designer, 2 Musicians
- Plenty of props and architecture
- Some characters
- Player controls/Animations/Combat/Driving
- NPC/Traffic AI
- Experimental levels
**What we are looking for: **
- Hard-boiled noir fiction rich in witty dialogue and plot twists.
- VFX/Lighting specialist
- Concept art
Closing remarks blah blah blah… If I forgot to cover something important, feel free to ask me on the thread.
**How to join/learn more:
please leave a message on #general if you are interested and I’ll contact you in 24 hours.