Project: Paper2D

Also one tiny request is that we get control over splineterraincomponent collision resolution (ie how many collision planes get placed along spline). if we have sharp turns in a spline then those planes can cause wierd collisions as they stick out because of their alignment to tangent/normal of spline. a control for width of these would be nice to have a balance between performance and accuracy depending on how detailed that particular spline is.

cheers
dan