My biggest concern right now is not dragging many actors at once. It took me about an hour to move my levels around but since it is now finished and it had to be done only once I am ok with it.
My biggest concern is fact that with no blueprints open, just editor I have 100% CPU usage. Without me moving, selecting or dragging anything with real time preview disabled. Does amount of actors on viewport has an impact on CPU usage ? I am trying to figure out if is normal behavior , a paper2d limitation or just something wrong with latest 4.8 from . I really need your expertise on . It would really help me steer in right direction. If is normal how on earth will I be able to finish my game?
Thanks in advance. I really appreciate everything that you are doing for us.