Project: Paper2D

Hello Everyone.

I’m currently fiddling around with menus and a top-down style of game-play using Paper 2D and free-moving mouse input, however I’m having trouble trying to figure out how to get hit-traces and OnClicked events to work for PaperSprites.
As far as I know, it’s set up correctly and sprite is using 3D Physics as Collision. traces and click events work fine on any random brush I drag into scene, but not sprites.
Am I missing something, is it not implemented yet, or is there a different way of doing ?