Greetings @iZerat ! Let’s see what we can do here.
From your provided logs, similar packing issues have been encountered through the community. Please test the resolution methods applied in them for your scenario:
Im not sure where to debug this, Im guessing that my VS project is trying to build something that doesnt exist, because I highly doubt this “delayimp.lib” cant be found as the unreal project that my plugin is living in was building just fine a few minutes ago with some custom C++ classes I had made in a separate plugin.
How would one go about debugging this and digging deeper in the source? Can I configure the build system to provide more detailed data about whats happening behind the scenes he…
Hi,
I can’t build anything with UE 5.3.2 (didn’t have problems in 5.1 and still can build in 4.27 without any problems). I tried to fix the problem, but got multiple different error messages (some related to specific files such as libcurl.lib or delaylimp.lib, others related to some network connection that couldn’t be established and multiple other messages that I could “solve” by disabling basic plugins that are activated by default).
LINK: fatal error LNK1181: cannot open input file “delayi…
LINK : fatal error LNK1181: cannot open input file 'C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.34.31933\lib\x64\legacy_stdio_wide_specifiers.lib'
im trying to compile with live coding it looks like a file is missing
im not really sure what to do here
i checked visual studio installation unreal and c++ workloads are installed
seems that 14.35.32215 and 14.33.31629 exists but not 14.34.31933
so i need to change that somehow…