Today we released the first video of the game we’ve been working on since the UE4 Beta.
Project NOS (working title) is a first person shooter, inspired mostly on the classics Unreal 1 and Half-Life 1 and 2. Gameplay is similar: the player may carry lots of weapons at once, and they don’t need aiming (targetting) or reloading.
The game will feature a linear campaign, which will be able to be played alone or online coop. The campaign follows the story of John, who seeks vengeance against the man who killed his godfather and sold him to slavery. On his quest however, John will find out uncover sinister truths about both his godfather, and the man who killed him…
The setting will be a fantasy / futuristic world, with traces of Final Fantasy. Floating islands, flying ships, advanced tech, some spellcraft, and demons will be the main themes.
The game will also feature a multiplayer arena mode, much like Unreal Tournament or Quake III, where many players fight for frags or to capture the flag.
At present, only the arena mode is playable; we will begin working on the campaign after we’re almost done with the arena mode.
Current development status should be considered early alpha; although it is playable, we still have much work to do, mostly on visuals (environment art, characters, effects, etc.) and levels.
Anyway, here’s the video. Please share your thoughts, both good and bad!
(English captions are available, but there’s not much important text)