Project moved from PC into Mac won't work

Guys I’m really struggling with this one, it’s been 3 days since I’m traveling and moved my project files from my PC into my Mac. I’ve tried refreshing vs code files, deleting intermediate/saved/binaries, rebuilding the binaries multiple times and now tried migrating the project files into a newly created project and I still get a crash as soon as I hit any inputs on playing in viewport, the report goes on for about 50 lines of the same ‘filename not found’ errors like these:

-[FCocoaGameThread main] Address = 0x10d677cbc (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x7ff8086123bc (filename not found) [in Foundation]
_pthread_start Address = 0x7ff8077a9259 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7ff8077a4c7b (filename not found) [in libsystem_pthread.dylib]

Full Log

Any help would be greatly appreciated