Project manager / Cinematic Director

[HR][/HR]Project Title:
3D Animation episodic show


This project aims to use real time rendering technologies such as Unreal Engine to be applied on cinematographic content creation. We are looking for a project lead to effectively mix both worlds: real time rendering technologies and animation.

Team Name:
SunnySide Studios

Team Structure**:**
<Project Manager><Unity Developer><3D Animator><Art Director><Music Composer>

Position based
Madrid during the first 2 months and Canary Island afterwards.

Previous Work:

Job description:

The project manager / cinematic director will define and execute the vision of the project and will become the ultimate responsible for the project output.

This person will lead all the teams involved in all production stages to create high quality content including art, animation, music, I+D, production, etc. This person will need to hire and structure the initial team from scratch: management and hiring skills are needed

This person will also be responsibility for the integration of real time engines such as Unreal or Unity (materials, illumination, vfx, etc.). Previous experience using this frameworks is absolutely critical. Please do not apply if not previous experience in this area could be demonstrated.

This role will be initially based in Madrid and then moved to Canary Island where the rest of the team will be hired. Please do not apply if you are not able to move to Gran Canary on a permanent basis.

Main tasks from this role includes:

  • Definition of the main content guidelines (genre, tone, aesthetics, storytelling) in collaboration with the Art Director
  • Develop cinematographic language - in collaboration with Art Director
  • Create cinematographic pillars - in collaboration with Animation lead and Art Director
  • Responsible for the production pipeline in all disciplines: narrative, storyboarding, animatic, previz, blocking, voice direction, cinematography, illumination, VFX and audio
  • Ultimate team manager
  • Highly involved in research, innovation and development for pre and post production
  • Lead feedback and review sessions to improve production quality on each iteration.
  • Apply advanced technologies and techniques to improve visual quality and production of the project
  • Inspire creative excellence

Relevant experience

  • At least 5 years experience in the gaming industry working with real time rendering engines
  • Experience creating cinematics or animation content (CG)
  • Experience creating content for kids and families will be highly valuable

Tools and Software

  • Experience in Unreal Editor 4 and/or Unity
  • 3dS Max and/or Maya, Zbrush and Substance Painter

Languages required

  • English (Professional proficiency or above)
  • Spanish (optional)