I had a 0.5 sec power loss in my house today. After restarting my PC my SSD is “unknown” and “not initialized” in the Disk Manager. The last backup of my game is from 3 months ago but my last packed project for beta testers was couple weeks from now. They are safely on my other drives.
It seems I can’t recover my SSD so I was wondering if it’s possible to reverse-engineer the whole packaged game so I wouldn’t have to go back 3 months? My project was/is fully in blueprints so I’m not sure if all those files are now “destroyed” by the packager and made into a bunch of code or what. Would be awesome if the Epic Team would have some sort of “unpacker” for situations like this…
Just a totally shitty situation and I know it’s my fault for not making backups every day… but if I have to go back 3 months instead of two weeks… gasp I hope this lesson about the backups doesn’t actually force me to time travel too far to the past.