Project Launcher not signing APK

Hi Turbo Marian,

Unfortunately, we currently don’t have a way to specify a game is meant for distribution via the Project Launcher. However, you can do this from a command line with the following command (tailored from your log):

“C:\Program Files\Epic Games\4.7\Engine\Build\Batchfiles\RunUAT.bat” BuildCookRun -project=“C:/Users/Tomato/Documents/Unreal Projects/Vitalick4.6 4.7/Vitalick.uproject” -noP4 -clientconfig=Shipping -serverconfig=Shipping -rocket -platform=Android_ETC1 -targetplatform=Android -cookflavor=ETC1 -build -cook -map=Basic_Level+Minimal_Default -compressed -pak -pak -iterativecooking -stage -package -cmdline=" -Messaging" -addcmdline="-SessionId=3AFB3BE641109EE43B6A2EA6567B2977 -SessionOwner=Tomato -SessionName=‘New Profile 0’" -NoCompile -distribution

That will do everything you specified in the custom profile as well as build it for distribution.

-Pete