Project keeps crashing on startup

My engine keeps crashing on startup at 93%, i keep getting this error

Assertion failed: !InTemplate || InTemplate->IsA(InClass) || (InFlags & RF_ClassDefaultObject) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp] [Line: 3171] StaticConstructObject REINST_CombatComponent_C_9 /Game/EntityAI/CommonFootSoldier.CommonFootSoldier_C:CombatComponent_GEN_VARIABLE is not an instance of class BlueprintGeneratedClass /Game/ThirdPersonBP/Blueprints/CombatSystem/CombatComponent.CombatComponent_C and it is not a CDO.
UE4Editor_Core
UE4Editor_Core
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

I’m using 4.26.2, any idea how i could fix this?