I have a game built from source that I created some functional tests for. Inside the Unreal Editor I can launch the Session Frontend window, select my tests, and run them.
I would like to be able to do this on a game instance spawned from the command line. Since my game is built from source, I made sure to build the version of the UnrealFrontend cs project that came with the engine source. Afterwards I ran the UnrealFrontend.exe
file from ...Game/Engine/Binaries/Win64/UnrealFrontend.exe
.
I tried launching my project from the project launcher built into the UnrealFrontend app, but no session appeared. So I tried instead launching from command line by running UnrealEditor.exe -project="{path_to_uproject}" -Game
. However, this didn’t spawn a session inside the frontend either.
Is there a specific command or argument I need to pass in order for my sessions to be visible inside the frontend? It works fine when I launch the frontend from the editor, it’s only the standalone version that doesn’t seem to work.