Hi all! Our studio finally ready to show off some works from our current project, we appreciate any feedback
Short summary about our game
Antigravity racing game with multiplayer and single-player. Antigravity non-vehicle physics (Each hover has its own behavior and parameters of mass, handling, speed, nitro, etc .)
The familiar appearance of each hover is based on real cars of 20 century. We try to catch feel like wipeout( f-zero) meet NFS
DUDE! that’s for real! I couldn’t quite point out to what exactly it seemed to be reminiscent of and you solved this mystery! it feels exactly like flying cars in the 5th element, I wanted a game like this for 25+ years!