Hi. I need help, please. I’m using a Project function node inside a HUD blueprint. The Y coordinate of the return value gets crazy when the actor gets out of the screen from the lower side. This doesn’t happen when it gets off-screen from the upper side. The video shows what I mean.
I messed a bit with DPI Scaling but that wasn’t it. Clamping doesn’t help either. How can I fix this? Or why is this happening? Help, please.
