Project from Fab differs from the original project that I have submitted. So that users unable to get it to work.

Summary

Project settings are different from my original project. So that users unable to get it to work.

What type of bug are you experiencing?

Publishing

Steps to Reproduce

  1. Purchase my product
  2. Download and install it (v. UE 5.4) using Epic Luncher
  3. Open the project with Unreal Editor

Expected Result

Project works as intended

Observed Result

Project is different from the original (default GameMode differs from the original, default Map differs as well)

Platform

Firefox

Operating System

Windows 11 Pro

Additional Notes

Project downloaded from Fab differs from the original project that I have submitted. So that users unable to get it to work. Default GameMode, default Level changed.