Project freezes at launch due to a huge number of objects.

Hello guys!

I was working on a very large project for months. I have finished everything; the last thing to do was to generate millions of rocks using PCG. They were generated successfully, but my editor started working very slowly, so I decided to restart it. It worked for me before, so I thought that it would help. However, now I am unable to open it at all; it just freezes, as does my PC, so the only thing I can do is restart my PC. I tried disabling the PCG plugin with a config file, but all those rocks are already generated, so it doesn’t really help.

What can I do in this situation? Is there any way to remove those rocks without opening the project? Maybe it is possible somehow with a config file.

Edit: my specs: rtx 4070, R7 5700x and 32GB RAM

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In the DefaultEngine.ini, you can change the default startup map

image

Just make it blank.

Once you have the project open, try setting scalability to low and open the level. It might give you enough wriggle room.

Thank you for the tip, at least I am able to open the project now. What I think I can do is replace all the rocks with something like simple cubes, load the level, and remove all of them. After that, I can import the original rocks back. I am going to try it now

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Yes, you would be able to do that with the asset manager

yeah that worked! still had wait for a while until it opens. thank you for help!:slight_smile:

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:star_struck:

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