Hello, I just started learning Unreal Engine and came into the most unfortunate error(?).
I’m using UE 5.4.4, and while I was importing some foliage from fab it showed a cache error:
Forgot to build ShaderCompileWorker or delete invalidated DerivedDataCache?
I clicked on one of the options, and the project quit itself. When I tried to open it again, I found that all my project files were gone. I had several versions of the same level saved (gone), the auto-save files were also gone, and there was nothing in my trashcan. I couldn’t find a crash log or anything. All the files I used on the project are still in the folder, the only thing left from the previous project is a .txt file where I was able to grab the error information.
Is there a way to recover the last project? But I guess more importantly, is there any advice on how to prevent stuff like this from happening in the future?