Hi, Iv’e been trying to comprehend the online subsystem and so far a have a very vague view of what does what. I know there is documentation like this
https://docs.unrealengine.com/latest/INT/Programming/Online/index.html
but it only explains the basics like crating and joining sessions but i don’t know how to implement this into my project. I looked at the shooter example but there is
a lot of junk code that comes with it, also i want to setup something a bit different to the Call of Duty style mutliplayer (Dedicated MMO servers) and i just can’t find
any in-depth documentation on what code does what and what files are necessary ( AGameSession ) etc…
Could someone please offer help/discussion?