Project Error Since Patch. Please help!

We had no issues before the recent patch v30. First time opening after the patch there’s many errors and I can’t figure it out.

First red line errors:
LogOnline: Error: EOS: UEOSSettings::GetSelectedArtifactSettings() ArtifactName=[Fortnite] no settings found.
LogOnline: Error: EOS: FOnlineSubsystemEOS::PlatformCreate() GetSelectedArtifactSettings failed
Followed by yellow errors:
LogOnline: Warning: EOS: EOS API failed to initialize!
LogMemoryImage: Warning: Unknown TypeLayout FFillArgsCS
LogMemoryImage: Warning: Unknown TypeLayout FAllocBlocksCS
LogMemoryImage: Warning: Unknown TypeLayout FFillBlocksCS
LogMemoryImage: Warning: Unknown TypeLayout FVisibleBricksHashCS
LogMemoryImage: Warning: Unknown TypeLayout FSH_FlatColorTexture
LogMemoryImage: Warning: Unknown TypeLayout FSH_ChannelCombiner
LogMemoryImage: Warning: Unknown TypeLayout FBuildTileArraysCS
LogMemoryImage: Warning: Unknown TypeLayout FRayCastTilesCS
LogMemoryImage: Warning: Unknown TypeLayout FBinBricksInTilesCS
LogMemoryImage: Warning: Unknown TypeLayout FScatterVoxelsCS
LogMemoryImage: Warning: Unknown TypeLayout FScatterResolveCS
LogMemoryImage: Warning: Unknown TypeLayout FDrawBricksPS
LogMemoryImage: Warning: Unknown TypeLayout FDrawBricksVS
LogMemoryImage: Warning: Unknown TypeLayout FSH_SimpleVT
LogMemoryImage: Warning: Unknown TypeLayout VSH_Simple
LogMemoryImage: Warning: Unknown TypeLayout FSH_Simple
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Content/Editor/Slate/Launcher/IOS/Platform_IOS_128x.png’ error.
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Content/Editor/Slate/Launcher/IOS/Platform_IOS_24x.png’ error.
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png’ error.

Followed by more red lines:

LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/Engine/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/Runtime/FortniteEarlyStartupPatcher/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/Engine/Plugins/MetaHuman/Content/Localization. Error: The system cannot find the file specified. (0x00000002)

and then there’s literally a hundred red lines of:

LogGameFeatures: Error: Game feature ‘JonseyCosmetic’ transition failed. Ending state: ErrorRegistering [ErrorRegistering, ErrorRegistering]. Result: ErrorCode=GameFeaturePlugin.StateMachine.Registering.Plugin_Missing_GameFeatureData
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Juno/JunoBase/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/FM/PilgrimQPShared/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/DelMar/DelMarTools/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/FM/SparksQuests/SparksPermanentQuests/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/DelMar/DelMarSettings/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Juno/JunoProceduralLandscape/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Juno/JunoWorldManagement/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Juno/JunoAudioCore/Content/Localization. Error: The system cannot find the file specified. (0x00000002)
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/DelMar/DelMarTrack/Content/Localization. Error: The system cannot find the file specified. (0x00000002)

and it just keeps going.

We had ZERO issues, until the patch. I’m hundreds of hours into a map and would love for some help.

The first thing you should do when you encounter an error like this:

Is reinstall/verify Unreal Engine.

Unfortunately didn’t fix anything. :frowning: Before the patch, there was nothing done before the patch besides some map work and playing on it for a few hours. Post patch, completely bricked.

After all of the initial errors, trying to get the project size, it consistently runs:

LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 0 (Too old connection (126 seconds idle), disconnect it)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 1 (Connection 18 seems to be dead)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 2 (Closing connection)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 3 (TLSv1.3 (OUT), TLS alert, close notify (256):slight_smile:
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 4 (Too old connection (126 seconds idle), disconnect it)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 5 (Connection 22 seems to be dead)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 6 (Closing connection)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 7 (TLSv1.3 (OUT), TLS alert, close notify (256):slight_smile:
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 8 (Too old connection (126 seconds idle), disconnect it)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 9 (Connection 29 seems to be dead)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 10 (Closing connection)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 11 (TLSv1.3 (OUT), TLS alert, close notify (256):slight_smile:
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 12 (Hostname horde.devtools-dev.epicgames.com was found in DNS cache)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 13 ( Trying 10.99.34.239:443…)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 14 (ipv4 connect timeout after 15000ms, move on!)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 15 ( Trying 10.99.34.45:443…)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 16 (ipv4 connect timeout after 7499ms, move on!)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 17 ( Trying 10.99.35.93:443…)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 18 (ipv4 connect timeout after 7497ms, move on!)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 19 (Failed to connect to horde.devtools-dev.epicgames.com port 443 after 30002 ms: Timeout was reached)
LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 20 (Closing connection)
LogHttp: Warning: 00000ADA9B640700: request failed, libcurl error: 28 (Timeout was reached)

Yeah, you should post the entire log to get the guesswork out of the way.

That’s all the variations, the entire log right after starting is hundreds of lines, just slightly different. Different assets of numbers .

LogGameFeatures: Error: UGameFeaturesSubsystem could not load plugin descriptor. Failed to read file. File:…/…/…/FortniteGame/Plugins/GameFeatures/a060b5ea-46ca-9d9c-c133-89b1e0ceadc0/a060b5ea-46ca-9d9c-c133-89b1e0ceadc0.uplugin Error:3

There’s hundreds of these red lines, with slightly different numbers. Same beginning and ending Error.

Bump? Please help :frowning:

hi,
This is same error as in past, you are probably using Windows 11 and this works with Win 10.
IS-INFO-DSTCVPAT error appears when trying to update Epic Store app

During the update you need to be Administrator, then the libcurl file can be updated.

The error comes from the program not working through YOUR network or FIREWALL!.

LogHttp: Warning: 00000ADA9B640000: libcurl info message cache 19 (Failed to connect to horde.devtools-dev.epicgames.com port 443 after 30002 ms: Timeout was reached)

Run as Administrator to carry out
Running Fortnite Verify

Anyone else on the project, on different pc or network, its all the same errors.

would that make sense

I didn’t say I tried it, I wasn’t home or at my PC.

I was just giving information I thought would be relevant, the fact that my team that also gets the errors and issues are on completely different PC and networks.

It seemed like relevant information to share. Once I’m home and at my PC, I can try it.

Bump?

Spending most of every day trying to fix it with no luck.

Zero errors to this many after a patch to potebtially lose hundreds of hours is fairly frustrating

hoping to find some help