My project is a long experimental rts game, where i tried many things for a long time.
I was kind of expecting it to fail because of the many peculiarities it needed.
That is Vertex Animated Textures, and world position offset movement…
I remember one time i had to clone it, and i didnt know at the time that this could cause issues.
But since then i packaged it and it worked.
Recently im trying to package it and it never succeeds.
I packaged other projects recently and they all succeed.
When reading the Failed packaging Output log, i see many warnings that im not aware if they can be problematic or not. Mostly with:
“Can’t find file”.
Though the file is there.
Some warnings seem to refer to files that no longer exist or are not used in the project.
It has 8 errors related to:
eINVALID_PARAMETER : Cooking::cookConvexMesh: user-provided convex mesh descriptor is invalid!
The project runs as it should in the editor, and the standalone play…So im confused as to why should it not package. Especially because all my other projects are packaging without issues, and as i said before i packaged this project not too long ago, and when it was not that different than today.
I did some research and found a suggestion to:
Open each level and run a map check; correct errors for each level
Right Click on the Contents folder in the Content Browser and select “fix up redirectors in folder”
Delete the Intermediate and Saved folders from the project folder
Re-Save the project
I did exactly this but it didnt help.
The project still fails to package with the same errors.
What should i do?
Do i have to remake the project from scratch?
Pls help.
Error Log:
Log.txt (147.6 KB)