Project crashing due to "missing game files"

It’s possible that the renaming of the project has caused Visual Studio to have trouble locating the correct game files. Here are a few things you can try to resolve the issue:

  1. Check your project’s configuration settings: Make sure that your project’s configuration settings in Visual Studio are correctly pointing to the new project location. To do this, open the Configuration Manager (from the Build menu) and make sure that the “Active solution configuration” and “Active solution platform” settings are correct for your new project.
  2. Clean and rebuild your solution: Sometimes Visual Studio can get confused when renaming projects, so try cleaning and rebuilding your solution to see if that resolves the issue. To do this, right-click on your solution in Solution Explorer and select “Clean Solution”. Then right-click on your solution again and select “Rebuild Solution”.
  3. Verify your game files: Double-check that the game files in the new project location are correct and complete. It’s possible that some files were accidentally deleted during the renaming process.
  4. Update your game’s shader files: The error message suggests that the global shader library is missing, which could indicate that the shader files have become corrupted or are outdated. Try deleting the shader cache files in the project’s saved directory, and then regenerate them by launching the game again.

If none of these solutions work, you may need to provide more information about your project setup and the steps you took to rename it in order to troubleshoot the issue further.