Yea I was just editing a BP and suddenly the project crashed? And after that, the project crash every time I try to start it again. I removed the BP I was modifying, but it was still crashing.
I also removed the saved, binaries and intermediate folders but it’s crashing regardless.
I did sent the crash report… 1-7 times. So hopefully you guys got it and will solve it.
Seriously, the editor crashing is like so extremely common for Unreal Engine. Please, do something about this. Perhaps the next version will be focusing on solving these annoying crashes? I mean a error message is fine, but a crash? …
So, I was able to recreate this from a backup I had and I am not sure exactly what the cause is but I have a theory.
This is what I did:
In my Player Controller I took the “Get Camera manager” → “Get camera location” → “LineTraceByObjects” (with the camera location and downwards 500 units) → Break hit → Impact location → I send this as a vector to my Game Mode and here I just connected the Vector to a SpawnActor node, I hit save and compile → crash.
Restarting results in another crash.
So my theory is; the Unreal Editor crashes if you attempt to do a LineTraceByObjects from the Camera Manager’s Camera location.
After taking a look at the crash reports that were submitted I was able to find that this is a known issue. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.
Link: Unreal Engine Issues and Bug Tracker (UE-41858)
Make it a great day
Okay thank you. It’s good to know what caused it.