Hey!
The project works fine in windows but crashes on Mac. Earlier it was happening whenever I try open project, it crashes in between loading screen of unreal editor. So I have removed the map path from the EditorStartuoMap field in DefaultEngine.ini which helped to opened the project atleast. After that when I try to open that level which was stepup over the EditorStartUpMap, it again crashes with same error. Then I read and found one solution over Unreal source discord that disabling the “Shared Material Native Libraries” in the project settings would fix the crash issue which it does helped to avoid this crash. But now it happens when I try to play the game in any mode except standalone mode. It also happens when I try to change the Lit to Unlit mode.
Here’s discord link as well where I have asked the same question
Please help me!