Project crashes (only on android) once behavior tree is attached to player controller class.

So I had this simple AI character working on my phone and I recently added some additional functionality as well as moved it to a new level. It runs fine on the PC but crashes when I run it on the phone. After further testing I found out the problem occurs when I add a behavior tree, any behavior tree to the player controller class.

Any ideas what could be the cause of this weirdness?