Here is the video showing what is in the build and pretty much how it breaks.
Here is a link to download the latest version that I wanted to release this weekend. This is the full dev release of the project. (Keep in mind that it this build is the one that now crashes on load)
I dont mind releasing the entire project as that has kind of been my plan for a very long time. But what I have been running into lately has been a steady increase of blueprints breaking when I close the editor. Pins come unconnected, some random blueprints will become blank and as of today it just outright wont load anymore.
I have also observed that I cannot package the game anymore either. It errors out for some reason.
I have been wrestling with this for a couple weeks now and it seems to be a losing battle.
I am less worried about source control than I am with the fundamental issue of a project that randomly eats itself. I do have many many backups of the project over the last few months I backup the project daily on a cloud.
I need to know how to fix this and how to avoid this problem in the future.
Please, any help or information on this would be great because it really does potentially effect the future of the project.