Project Crashes on launch

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000029

UnrealEditor_BlueprintGraph
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user32
user32

Hey there @zeroxnero! Welcome to the community! Without editor symbols installed, we can’t really see what led up to the memory error displayed. Here’s a video with some helpful tips for understanding crashes a bit better, as well as teaching you how to install editor symbols to know more info. Once you install the editor symbols, you can submit the updated crash context here with new information.

To add, we need a bit more external information:

Does this apply to all projects or just this one?

If just this one, was it fine when you last saved and shut down?

If not, what were you doing when it crashed? What are the last actions you remember? Any specific blueprint you were working with?

At what stage in the loading does the crash occur?

Disclaimer: One or more of these links are unaffiliated with Epic Games. Epic Games is not liable for anything that may occur outside of this Unreal Engine domain. Please exercise your best judgment when following links outside of the forums.

Does this apply to all projects or just this one? Just one project

If just this one, was it fine when you last saved and shut down? Yes it was

If not, what were you doing when it crashed? What are the last actions you remember? Any specific blueprint you were working with? Working with UI blueprint

At what stage in the loading does the crash occur? Loading any character or Level blueprint

ObsidianSun.log (186.9 KB)