I was on 4.17.1 I think when it happened. Tried upgrading to 4.17.2 and it’s still happening. It first crashed in the middle of compiling through Xcode - and now won’t reopen. I’m mostly working with Wwise audio code.
Crash Report:
SEGV_MAPERR at 0x3
FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x101a0c25b (filename not found) [in UE4Editor-Core.dylib]
FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x101c2394f (filename not found) [in UE4Editor-Core.dylib]
FOutputDevice::Logf(wchar_t const*, ...) Address = 0x101d0a1bd (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x101c5d08e (filename not found) [in UE4Editor-Core.dylib]
UClassCompiledInDefer(FFieldCompiledInInfo*, wchar_t const*, unsigned long, unsigned int) Address = 0x100634abf (filename not found) [in UE4Editor-CoreUObject.dylib]
_GLOBAL__sub_I_Module.AkAudio.gen.cpp Address = 0x14d8e67c0 (filename not found) [in UE4Editor-AkAudio-9706.dylib]
Unknown() Address = 0x1018fea1b (filename not found) [in ???]
Unknown() Address = 0x1018fec1e (filename not found) [in ???]
Unknown() Address = 0x1018fa4aa (filename not found) [in ???]
Unknown() Address = 0x1018fa441 (filename not found) [in ???]
Unknown() Address = 0x1018f9524 (filename not found) [in ???]
Unknown() Address = 0x1018f95b9 (filename not found) [in ???]
Unknown() Address = 0x1018ee7cd (filename not found) [in ???]
Unknown() Address = 0x1018f63ec (filename not found) [in ???]
dlopen Address = 0x7fffaad2b832 (filename not found) [in libdyld.dylib]
FMacPlatformProcess::GetDllHandle(wchar_t const*) Address = 0x101c131de (filename not found) [in UE4Editor-Core.dylib]
FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, bool) Address = 0x101d72675 (filename not found) [in UE4Editor-Core.dylib]
FModuleDescriptor::LoadModulesForPhase(ELoadingPhase::Type, TArray const&, TMap >&) Address = 0x100c6a31f (filename not found) [in UE4Editor-Projects.dylib]
TryLoadModulesForPlugin(FPlugin const&, ELoadingPhase::Type) Address = 0x100c7bda2 (filename not found) [in UE4Editor-Projects.dylib]
FPluginManager::LoadModulesForEnabledPlugins(ELoadingPhase::Type) Address = 0x100c7b885 (filename not found) [in UE4Editor-Projects.dylib]
FEngineLoop::Init() Address = 0x1001d443c (filename not found) [in UE4Editor]
EditorInit(IEngineLoop&) Address = 0x109b4902e (filename not found) [in UE4Editor-UnrealEd.dylib]
GuardedMain(wchar_t const*) Address = 0x1001e0a98 (filename not found) [in UE4Editor]
-[UE4AppDelegate runGameThread:] Address = 0x1001ee5d0 (filename not found) [in UE4Editor]
-[FCocoaGameThread main] Address = 0x101bdf446 (filename not found) [in UE4Editor-Core.dylib]
Unknown() Address = 0x7fff96fc98ad (filename not found) [in Foundation]
_pthread_body Address = 0x7fffaaf4793b (filename not found) [in libsystem_pthread.dylib]
_pthread_body Address = 0x7fffaaf47887 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7fffaaf4708d (filename not found) [in libsystem_pthread.dylib]