I’ve been working on this project for several days and it never crashed, and I also closed it a couple of hours ago without any problems. Now I’ve tried to go back to work but it keeps crashing every time I open the sequence. Crash message:
Assertion failed: GetSystemInstances(ENiagaraSystemInstanceState::Running).Num() == MainDataSet.GetCurrentDataChecked().GetNumInstances() [File:D:\build++UE5\Sync\Engine\Plugins\FX\Niagara\Source\Niagara\Private\NiagaraSystemSimulation.cpp] [Line: 2181]
UnrealEditor_Niagara
UnrealEditor_Niagara
UnrealEditor_Niagara
UnrealEditor_Niagara
UnrealEditor_Niagara
UnrealEditor_Niagara
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
Log message:
[2023.07.20-23.25.37:230][109]LogWindows: Error: appError called: Assertion failed: GetSystemInstances(ENiagaraSystemInstanceState::Running).Num() == MainDataSet.GetCurrentDataChecked().GetNumInstances() [File:D:\build++UE5\Sync\Engine\Plugins\FX\Niagara\Source\Niagara\Private\NiagaraSystemSimulation.cpp] [Line: 2181]
Does anybody know how to fix this? I’ve seen another thread but it had no reply.
Thanks for the help