Hello everyone, I’ve been getting into Unreal just recently and ran into a problem of importing a normal map, that would always crash my project. Based on a discussion on here I disabled my Oodle plugins in the project hoping it will help, but upon restarting Unreal, the entire project is unopenable, when I try to launch it Unreal crashes everytime.
This is the error log i keep getting:
Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:Runtime/Core/Public/Modules/ModuleManager.h] [Line: 336]
Tried to get module interface for unloaded module: ‘LevelEditor’
Unknown() Address = 0x194dd9318 (filename not found) [in libsystem_kernel.dylib]
FRunnableThreadPThread::Run() Address = 0x106948b7c (filename not found) [in UnrealEditor-Core.dylib]
FRunnableThreadPThread::_ThreadProc(void*) Address = 0x1068a7db8 (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x194e0b2e4 (filename not found) [in libsystem_pthread.dylib]
Unknown() Address = 0x194e060fc (filename not found) [in libsystem_pthread.dylib]
Any help appreciated!