today Unreal Engine 4.15.1 was Crashing, since then everytime i try to open my Project it starts to load till almost 100% then it comes with the Bug Report window and crashes again. I tried to verify the Engine Files, but no changes.
Is there a way to Rescue my project Data?!
Edit: I Figured out, after deleting few Files in the config etc. My editor started again, my Files are still going, except my costum Gametype, as soon as clicking it, or try to open it, whole editor crashes again… any suggestions?
Try to debug the editor: Do this by opening the visual studio solution file (.sln). When you are in visual studio select your game project as the startup project and hit F5. The editor should start normally, but when it crashes instead of the bug report window, it will show you the code that caused the crash. You may find some method of yours that causes the crash.
It sounds like your default level has become corrupt or perhaps has moved to a different directory than it was originally created in. I suggest making a back up of your Project Folder then deleting the Intermediate, Config and Saved folders.
Reopen the Project and, in your Project Settings, set the default map back to the original map you were working on. If it continues to crash, open the DefaultEngine.inil, and set the default map to none. Then go back and try and reopen that level after you open your project to a blank map.
yes deleting the config files etc. worked a bit. It at least let me open the editor, all of my Blueprints worked except the gametype was broken. when i just clicked on it, the editor crashed. So i took it out of the Folder, reset to default gamemode, and brought it back in. After fixing an event dispatcher, i could use it again from there.
So thankfully no dataloss!
The crash error seemed to occur because the Editor wants to load my messed up Gamemode.