My project crashes everytime I try to open something in it (only in this specific one, others are working fine).link text
I had something similar on OSX after selecting the wrong shader target, which judging from your logs might very well be the same type of issue.
What I did to fix it is the following:
- Close Unreal and go to your project folder
- Find ‘DefaultEngine.ini’
- Copy a backup to a different location
- Remove DefaultEngine.ini for your project
- Reopen your project
If that doesn’t work you can restore the DefaultEngine.ini file you made in step 3 back to the original location
Sadly still not working, but thanks for trying to help anyway
Np, I know how annoying it is when a bug/crash like that happens.
Another thing you might try is make a copy of the project by opening it in a different version.
It is working when I opened it in 4.17, thank you so much!
no problem!
The answer in this case seems to be to make a copy of the project by opening it in a newer version (if available). I’ve had a few bugs and broken project files fixed by doing this.