After struggling for 19 months with my old FX9590/GTX970 setup, it was time for a new rig. (Ryzen 3900x/RTX280Ti)
Unfortunately, she no worky. First time I loaded the project, it crashed at 83% with:
Assertion failed: ShaderRef != 0 && *ShaderRef != nullptr [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\RenderCore\Public\Shader.h] [Line: 1944] Failed to find shader type TGPUSkinCacheCS<0> in Platform PCD3D_SM5
Every time after that:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
I’d be most grateful if someone could tell me what’s going on? On a lighter note; the game plays wonderfully on the new setup. Gone from 35FPS to 150FPS.