Hi all, I’m having a serious problem with a small project in Unreal Engine 5, it’s all working fine, but when I try to run the game as a standalone process I get the following error, the game window is black and then crashes: mycrashlogs.7z (117.6 KB)
I tried to bake the project before this, but it gave more serious errors, I’m not sure the output log is still there, but I remember a lot of “unownfunction” errors. I have tried deleting the project folder and the engine APPDATA folder and verified the engine files with the epic launcher as others have suggested, they are all invalid. And only this one project has this situation, the newly created blank project can run normally, so I tried to migrate the asset file to a new project and then reconfigure it, and the same error occurred, I don’t know the reason… [These are translated using Google]
I have Editor Debug Symbols installed, how do I need to use it? I only have simple code development experience
Now my game packs fine, but when I run the exe it shows a fatal error followed by the same engine crash error as above.
ok this is a blueprint bug, i converted a camera into a blueprint class and set it to auto activate to the player but it works fine inside the editor,thank you all.