Project cooked in UE 4.24.1 crashes

Hello,
Im writing here because I need help, I have a project cooked as a development. I have a menu to enter in a leve,l in the menu the game behaves as expected, but when I enter in the level the game crashes after 1 second. This problem doesn't occur in a play from editor window or standalone mode. Only when I coocked the project. I attach the log file ,it seems as if the problem were something related to render. I´m fustrating with this because Ive done a lot of things to try to fix the problem such as updated graphics drivers, unistall and install the engine and also delete “C:\Users\PC\AppData\Local\UnrealEngine\4.24” files. But the problem still remains.
does somebody know how to solve the problem this problem?.link text

The problem still persists, Any Ideas?

I had similar problem with 4.23 and it turns out that was a bug, fixed in 4.24. There was a bug when game goes in Fullscreen mode.
btw, did you manage to resolve the error?

No really, I´m still having this issue. Are you rendering with DX12 or in DX11?. Here there s a bug report regarding the problem:

I search out of unreal and It seems that the root of the problem is related to windows 10 and Nvidea graphics card and DX12 since some people are complaining when play games in fullscreen mode.