Project converted from 4.7 to 4.8 does not show up in launcher anymore

Hi, we have been working on a UE project since around 4.7.1, always started via the launcher’s “Library” -> “My Projects” section. Now we upgraded to UE4.8 and converted our project as well. However, since that when we now start the launcher our project does not show up in the “My Projects” section anymore.

I have tried to restart the launcher, restart the machine, without luck. Then I tried to right-click on the project file (.uproject) and use “Switch Unreal Engine Version” and selecting 4.8, then starting the launcher again. But – still no project listed in my launcher library section.

Is this a bug, or do I miss something here?

I’m also having problems getting 4.8 projects to show up in the My Projects list.

This normally would not be an issue, except I have been frequently using the “clone project” feature that the My Projects list provides. I have a basic project template (with things setup for VR), and I clone that to start new experiments. I assume cloning is a little more involved than just copy and paste (probably some renaming of files/properties/directory listings/etc). So it’s a bit annoying not having that option at the moment.

I’ll make do until it’s fixed. But I wanted to chime in and let you know that you’re not the only one.

Thanks for your feedback.
Hopefully that will be fixed soon!

Same issue here

Just encountered the same issue. Converted my project from 4.7.6 on my main machine to 4.8, everything’s fine there. Checked the changes into SVN, updated the project on my laptop and now the project is missing there in my launcher. (I think it has gone missing after I removed the 4.7.6 engine). Tried the same as the posters before me, nothing helped.

I can confirm that this happend to me also after I removed the 4.7.6 installation.
Could be a coincidence though :slight_smile:

Just to add my two cents, this has also happened to me with all my different projects on a two different computers.

This does seem to be an inconvenient issues, all be it harmless for the most part.

My 4.7 projects still show up, but the 4.8 conversions don’t.

Hey guys, any feedback from Epic on this issue?

Hey everyone,

Our Launcher team is aware of the issue and are currently investigating the cause. We hope to post back here soon with updates.

Good to hear, thanks for the fast feedback! :slight_smile:

Thanks for the feedback, Epic.
Looking forward to a fix :slight_smile:

Same issue here as everyone else. If it helps, my projects folder is not the default one. I’ve moved it to a different drive.

In the meantime, is there a way to manually add purchases to projects manually? I cant seem to find the purchased files after I’ve downloaded them.

Thanks!

I added some workaround steps to an answerhub post for getting your projects to show in the Launcher if this helps anyone in the meantime:-

https://answers.unrealengine.com/questions/203826/no-user-projects-found.html

This method worked for me:

Thanks Swifty!

Thanks, the workaround with the .ini file is working for me too!

Worked for me as well! Awesome! :smiley: