I also just want to mention that upon copying the project to 4.9, there are 247 Load errors that suddenly appear, they are all “ActiveClassRedirects contains a collision with multiple redirectors for old class named ________” (where blank underline is names of what looks like internal engine classes).
I can provide logs for the game, but I won’t be providing the project itself (if I have to, it will be directly with an epic games staff member since it is a rather large game prototype that I’ve been working on since february, not publically).
What I will do though, is share a log of both the successfully built 4.8 version.
And a log of the unsuccessful 4.9 version without any modification, just a straight copied project from the launcher.
Lastly is a log that is unsuccessful, after “Fix up redirectors in folder” is done on the main contents folder.
However, upon checking, these .txt files are larger than the maximum attachment file size, so I have to put them into a .rar file:
[link text][1]
[1]: 57718-compileerrorlogsotreum.rar (323 KB)