Project Borealis Half-Life 2 style movement now available on Github!

We’ve just published the Unreal Engine movement code for Project Borealis (we’re trying to make Half-Life 2: Episode 3 based on the Epistle 3 blog post)!

You can read all about it in our developer blog:

And you can view the code (released under an MIT license) at GitHub - ProjectBorealis/PBCharacterMovement: HL2-style, classic FPS movement for Unreal Engine 4 implemented in C++

If you use this code in your own games, or have any questions — please let us know! You can email us at [EMAIL=“”], or chat with us on Discord. You can also go to our GitHub issues, create a new issue and label it as a question.

No ones replied, so i wanted to say thank you for sharing this. Good luck with the rest of the project, absolutely cannot wait to give it a go! :slight_smile:

I’ve always been a fan of Half-Life style movement. Thanks for this! I’ll have to check it out.