Adrayvia is an action role-playing game set in a fictional world where factions engage each other in a war that defines the fate of all Adrayvia, and the Beyond.
During the Warring Ages, a Third World War amongst all the countries vying for power and domination broke out on Adrayvia, one of the unnamed and forgotten worlds lost in the embers of Yggdrasil. 5 years into the war, the Veil separating Adrayvia and the Beyond was greatly weakened when a second Rift was created during the Battle of Aurelia in the cold, northern mountains of Adrayvia, Alwinter. After 2 more years of untamed, unrelenting and absolute chaos, the 5 Great Countries sent their representatives to form a parley which eventually led to a truce. The Round Table, a body tasked with maintaining order and diplomatic relations amongst the participating countries was founded, and thus the Advent Age began.
Anyone interested can also check out:
My soundcloud profile: www.soundcloud.com/ibmax
My Artstation profile: www.artstation.com/artist/maxxrexx
My YouTube channel: https://www.youtube.com/channel/UCuJTLAGccWCeaxEwa9XOxyw
Project Adrayvia on the UE Forums: https://forums.unrealengine.com/showthread.php?92390-Project-Adrayvia-WIP-Action-RPG-with-deep-roots-in-Norse-Mythology
Project Adrayvia on Steam Greenlight Concept: http://steamcommunity.com/sharedfiles/filedetails/?id=561953020
My Twitter handle: The_Blurrr
My Skype ID: IBMAXX1
My Instagram handle: @ze_blurr
My Facebook name: Ibmax Rexx
Here’s an update showcasing the Ranger and Vorhut classes:
This is a quick showcase of some of the combat mechanics I designed for the Free Battle Mode. Enjoy.
This is a more recent update of Adrayvia’s Combat system showing the Team Combat Mechanics, AI, Responsive Evade Systems, Feint Systems and Parry Systems especially:
Feedback is greatly appreciated.
More updates coming soon.