Progressbar only updating once

I’m new to UE5
I’m trying to update the Progressbar, but it only works at the start once.

Variable

Progressbar


When I change the default value of “arrowStrength” to 100 the Progressbar decreases but it doesn’t increase when I hold right click.
And when the default value of “arrowStrength” is 0 it doesn’t do anything.

Is that first piece of code inside the bow, or somewhere else?

I gave a quick try with some “minor tweaks” and it seems your code works to me. Possibly the bow doesn’t exist at the time of the widget creation?





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