Progress with Unreal Engine -Bransay_

Okay so, As I’m super stoked for the progress of Unreal Engine I have many many questions to ask about its development and changes.
Whats the status on accessibility for new coders, designers, and animators? Unreal Engine has always been known for having really good and easy accessibility for first time Coders, but as Unreal Engine is evolving it’s also a great way to design and animate models, sort of like blender. What I’ve noticed in these areas is that it can be really really complicated to design realistic models and animations within Unreal Engine. Since design for Unreal Engine has become a really big part of it’s success, How are we pushing forward to help newer UE animators and designers learn better of UE’s insane capabilities?
Talking about accessibility, what’s new on accessibility for people with disabilities like, colorblindness? Will there be any new settings for those users?
Another question I have is, how could UE 5.2 change games actually already running on UE? We’ve already seen insane advances with Fortnite with UEFN so what’s been or what’s being done for other Epic Games like Rocket League, Borderlands, Especially Assassins Creed?
Anyways, as I’ve said before I am SO STOKED for UE 5.2 and what’s to come for the developing world. You’re the best!