Progress bar

This might sound stupid but, how can I make a progress bar to fill up when I press a button. I work in 4.11.2 and this is where I got stuck.


in your function below make this -> get player controller -> get player pawn -> cast to character -> get bar current .
but progress bars only work with numbers between 0 and 1 so you have to normalize the number.
make “normalize in range” the min range should be 0 the max range should be bar full (which you also grab out of the cast) then plug in the bar current and he gives you a value between 0 and 1.
this is what you can plug into your binding return value