Hello. I have stumbled upon strange situation. I have my ai agent with health bar above him as widget component. When I apply damage on him, I want the reduced health to be displayed in the bar. The reduced health value gets transported properly up to SetPercent node within the widget, I checked. However, visually nothing changes. What might be the issue?
Hi, 2 things come into my mind:
-If this is 3d widget component, maybe you set it to redraw manually and it’s updating, but it’s not being redraw?
-Make sure you didn’t copy style so Fill and Background Image aren’t the same in the Progress Bar