I am now working on a multiple player FPS game. And I want to show the HP Bar above the character like this.
There are the blueprint to update the progress bar.
I found that only the server can see the updated progress bar. I spent some time on finding the replication setting of the progress bar but I found nothing.
How to set the replication of the progress bar?
[A day after]
I find the replication variable in the blueprint of the UI. However, every time when I try to change it into “replicated”, it will turn back into “none” automatically.
Is it the reason why the HP Bar only update for the server? If yes, how to edit it?