Hello there, I need your guys help with a Progress bar that just wont work.
I am using GAS for some abilities, but on the most fundamental ones i messed up somewhere and can find where.
This is a replicated Ability system so the problem as always is on the Client.
So I’m calling a function to use an item, in this case for the Mana bar. Everything works except that on the client the progress bar it’s not updating. I also have a health bar that has the exact same config ( That’s what i think at least ) and its working fine on both client and server.
I might be missing something and id appreciate if you could help me with that.
So here’s the process.
Use Item is called, and i run a function called UseItem (Replicated), this function calls to OnRep Use item if there’s no authority (Works perfect).
On the UI i have the health and mana bar that WhenOnManaChange, they set Percentage to new value. All this works. My attributes Mana go up or down depending on usage ( Checked on debug variable) the health and mana SetPercent gets called on both bars and it get updated on server player, but for some reason on the Client player only the health bar updates.