Progress Bar Change Fill Type

Hi, I’m trying to create a crosshair (which I’ve done) but I’m trying to make it so after you fire, the progress bars, which are the outside of it, fill, before unfilling in the other direction. I figured I could do this by changing the progress bars fill type, but it seems you cannot. How would I go around doing this?

Help appreciated
DETERMINATOR20

Please? Can anyone help?

Unfortunately, it is impossible to change the type of filling :frowning:

can you provide an image of it ?

Try this

The variable is the completion of the whole display, not just one half. This means when the variable is at 1 the bar has gone all the way to the end and then all the way back.

Although this did work, I was looking for something so that the progress bar would fill up in one direction but unfill in the other, kind of like a water fall, just keeps going in one direction until it is not filled at all.

I see. There are multiple ways you can do this. I think the simplest would be to change the angle under the render transform tab. You should keep the blueprint that I previously showed you, but on the event graph under tick do an if branch. If the progress is less than half way, set the angle to 0. If it is over half way, set it to 180. This would not look good if there is a design on the progress bar. If there is, you can try using two progress bars on top of each other with different fill directions and swap between which one is visible.

Funny, I thought the exact thing as you for the first scenario. I tried the second one, and it works! Thank you very much for helping.