How much programming is needed to connect the visual, audio
and overall functioning of an average yet high tier game?
How much programming is needed to connect the visual, audio
and overall functioning of an average yet high tier game?
It mainly depends on what you define by a “high tier game” and how good are your programming skills, so there is no general answer to your question.
Honestly you can go pretty far with just blueprints. I started with zero code and got movement, UI and basic audio hooked up in a few weeks. C++ only really matters once you need heavy performance or custom systems.