Hi all. I’ve been using UE4 for about a year now, but I’ve realized I could only get so far using just Blueprints. I jumped into UE4 from an artist/modeling background, and have very little to no knowledge of programming/scripting. I’m wondering if you guys can recommend a good starting point for me to learn the basic principles of programming, so that I can understand the logic behind it. Classes, variables, nodes, booleans and other such words put me in a panic! It would be great to actually know what I’m doing in Blueprints, instead of just copying people step-by-step on YouTube Should I start out with a Python course? C++? I have no problem paying for a course if that’s the best way to go. I appreciate any advice.